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Projects
Game Developer
Build and Break
A Multiplayer game concept where both players start by building their structures, after a time limit, they will attack each other's structures. The player with the most points wins.
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Features I Implemented:
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Movement of the blocks using touch input
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Raycast block detection (Check if there is a block underneath if there is then put the block on top)
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Existing blocks becomes translucent when player is moving a block
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Rolling ball mechanic
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Wrecking ball mechanic
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Multiplayer UI (Lobby waiting menu, attack phase ready check)

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